![]() In "Sound Stage", players compete in a series of motion-controlled rhythm games in one of three difficulty settings, and the player with the highest score by the end wins. This mode features exclusive minigames that focus on cooperation and reward the team with time bonuses. In "River Survival", four players must work together to navigate through a series of white-water rapids under a time limit. This mode features unique items and redesigned board layouts. The second, known as "Partner Party", has two teams of two players also searching for stars, but the players are free to move in any direction and cross their own path, similar to the "Toad Scramble" mode from the aforementioned Star Rush. These allies can add additional rolls to the player's dice block, lend the player their character-specific dice block for the duration of the game, and can appear as assistance in some of the minigames.īeyond the standard Mario Party mode, Super Mario Party features a number of secondary game modes for multiplayer. Another major difference is the incorporation of the ally system from the Nintendo 3DS game Mario Party: Star Rush, wherein each player can recruit up to three allies from the roster. One major difference compared to previous home console entries is the introduction of character-specific dice blocks: each character has a unique alternative dice block that has a different selection of numbers compared to the standard dice block, including a slightly higher chance of 3's (Mario), rolling only even numbers (Peach), and having a decent chance for a high roll but an equally likely chance to lose coins (Bowser). Coins can additionally be spent on one-use items to give the player certain advantages on the board, such as adding to one's own dice roll, subtracting from another player's dice roll, or using a golden pipe to be taken directly to the star. The player who has the most stars and coins by the end of the game wins. One star is located in a random location at a time any player who reaches it can spend ten coins to purchase it. There are 80 minigames in total across all game modes, and they can all be played independently of the game board in the Free Play section. Minigames vary with rules and playstyle, such as 4-player free-for-alls, 2-on-2 or 1-on-3 matchups, or utilizing motion controls or HD Rumble. Each space has a unique function, such as blue and red spaces giving and taking three coins respectively, and good luck and bad luck spaces granting the player helpful or unhelpful consequences.Īfter each player takes their turn, everyone competes in a minigame which awards coins based on their placement. ![]() Upon the player's turn, a dice block is rolled to determine how many spaces the player moves on the board, and items collected can be used to alter how many spaces the player can move. The standard game mode, "Mario Party", features up to four players taking turns independently navigating the game board. The game is played with one Joy-Con controller per player, with other players needing additional controllers for multiplayer. Super Mario Party returns to the traditional turn-based Mario Party-style of gameplay for the first time in over a decade, a format that had remained absent from home console entries ever since Mario Party 9. Mario, Goomba, Peach, and Bowser competing in the Trike Harder minigame
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